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Millenials and Gen Z create multiple social accounts to curate their public and private lives.
Thought leaders accrue massive followings under pseudonyms, like anime waifus or blueberries.
Remaining anon is the norm, not the exception, in most DAOs and Internet communities.
Web 1.0 enabled us to create digital identities. For the first time, online forums and instant messengers allowed us to connect with anyone regardless of our location or appearance.
Web 2.0 enabled us to broadcast our digital identities to massive audiences. If our profiles play well with hidden algorithms and advertisers of the largest platforms, we just might go viral.
Web 3.0 and the open metaverse enables us to own our digital identities. The reputation and value we accrue remains with us, not the platforms and the aggregators.
Everyday, we live on Zoom calls for work and Youtube / Twitch for entertainment.
Yet we are trapped in our own skins when we turn on the webcam.
Yet we dox ourselves whenever we stream on Twitch or Youtube.
The Metaverse today is built around text and audio.
With Hologram, you can...
Create avatars, wearables, emotes, FX, etc. with a few clicks. Every asset is a digital collectible that you own.
Use your digital assets for content creation, video conferencing / streaming, or gaming. You can remain anonymous, flex your community, and be whoever you want on video.
Trade your digital assets on any marketplace. As an artist, get paid for all secondary sales of your creations.